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Radioactive Downtown

Scene I put together for a uni assignment. All modeled in maya and textures created in photoshop with only a color map applied to the models plus some metal-ness tweaking in Arnold. Technique I used was to collage textures I found entirely on https://cc0textures.com/. Collaging all the textures in photoshop over the UV snapshot was a fantastic way to learn to texture manually. It was time consuming and makes me appreciate programs like substance painter so much more! Enjoy!