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Million Dollar Fish - Part 1 - Photogrammetry

This project involved scanning and digitally recreating a Northern Territory barramundi that was caught in 2024 as part of the Million Dollar Fish competition in the Northern Territory, Australia. Standard photogrammetry techniques were used to capture the fish's unique features before it was placed in a museum for archival purposes.

A number of challenges arose when scanning reflective surfaces, so a cross-polarized handheld setup was utilized to overcome these issues. Additionally, the final model needed to meet 3D printing requirements, meaning it had to have physical geometry. Any missing parts from the scan were sculpted in ZBrush to complete the model.

Since the model was also going to be animated, a manual retopology process was carried out in Blender to create animation-ready topology.

I’ll post a second part to this detailing the animation process.

Realtime final render.

Realtime final render.

Result of manual sculpting cleanup recreating missing features and parts not captured in the scan

Result of manual sculpting cleanup recreating missing features and parts not captured in the scan

Initial Site scan capture

Initial Site scan capture

Camera positions from the PG scan

Camera positions from the PG scan

Original raw scan data before cleanup.

Original raw scan data before cleanup.

Close up of the fin to show how poorly thin surfaces scan from photogrammetry.

Close up of the fin to show how poorly thin surfaces scan from photogrammetry.

Manual cleanup was completed in Zbrush

Manual cleanup was completed in Zbrush

UV mapped to single UV

UV mapped to single UV

Manual retopology result

Manual retopology result

Manural retopology. Model has been subdivided x 1 for production use.

Manural retopology. Model has been subdivided x 1 for production use.

Roughness Map

Roughness Map

Normal Map

Normal Map

Matcap

Matcap

The final result

The final result